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 Post subject: Tail Application
PostPosted: Thu Nov 04, 2010 4:38 pm 
Smelt Sire
Smelt Sire
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Location: Granby/Boston, Massachusetts
For those that ever wanted to give your minifig a tail, without drilling holes (messing up good torsos) or making a huge mess with glue, I found a simple solution.

All you need is two things:
Image
Image

A monkey and BrickForge's very own Utility Belt. Doesn't really matter which color to use for the Belt, just whatever your preferences are. I chose Brown for this tutorial.

Step 1:
Image

Simple modification here. Cut the tail off the monkey and make sure its cut directly from the base so you have more length. Cut the holsters off the Utility Belt so only the stud/hole portion remains.

I use nail clippers to quickly cut away at things. An exacto knife or a blade of some sort will also work. Please use caution when using sharp utensils please. This is why I use clippers, so I don't cut myself.

Step 2:
Image

Attach the tail to the belt like so. Because the tail is thicker where its cut it should fit snug in the stud hole so no worries of it falling out.

Step 3:
ImageImage

Put the belt on the fig! :D

With this process you can make an army of cat girls, or make your sig fig devolve. Whatever suits your fancy, I do hope this works for you guys as it does for me. The only sad part is the leftover of tailless monkeys.

Enjoy!

-Omi

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 4:43 pm 
Firebrand
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Wow, that's brilliant, Omi! :D As for the tail-less monkeys, one could convert them into some sort of apes somehow.

"If it doesn't have a tail it's not a monkey,
Even if it has a monkey kinda shape.
If it doesn't have a tail it's not a monkey it's an ape!"

/random

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 5:03 pm 
Tong Novice
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Hound Knight wrote:
Wow, that's brilliant, Omi! :D As for the tail-less monkeys, one could convert them into some sort of apes somehow.

"If it doesn't have a tail it's not a monkey,
Even if it has a monkey kinda shape.
If it doesn't have a tail it's not a monkey it's an ape!"

/random

no, not random-Bob the Tomato!

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 5:10 pm 
Grind Guru
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NICE! Afterwords, you can do some heavy modding and turn the monkey into a zergling, or not use a monkey in the first place and use Indy's spare whip.....

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 6:26 pm 
Tong Novice
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BTW, this is great! I'm gonna have to order some U. Belts next time!

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 8:13 pm 
Mould Mason
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Joined: Mon Aug 09, 2010 1:00 pm
Posts: 673
Location: Colorado, USA
Nice! This is a great tutorial, but I am hesitant to cut the tails off of my monkeys.

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 Post subject: Re: Tail Application
PostPosted: Thu Nov 04, 2010 8:15 pm 
Grind Guru
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Try the IJ whip, that'll save your MONKEY tails. ;9

I know, I'm terrible, but I like this idea and only have 2 monkeys.

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Query: why is this necessary? Repeat, query: why is this necessary?


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 Post subject: Re: Tail Application
PostPosted: Fri Nov 05, 2010 8:34 am 
Firebrand
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scipio26 wrote:
Hound Knight wrote:
Wow, that's brilliant, Omi! :D As for the tail-less monkeys, one could convert them into some sort of apes somehow.

"If it doesn't have a tail it's not a monkey,
Even if it has a monkey kinda shape.
If it doesn't have a tail it's not a monkey it's an ape!"

/random

no, not random-Bob the Tomato!

Haha, correct! |D

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 Post subject: Re: Tail Application
PostPosted: Fri Nov 05, 2010 10:33 am 
Chief Smithy
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This is AweSome Omi!!

For those who don't want to 'trim' their monkey's tails ... you can consider using part of the older lego whips ... that might require some gluing, but it is a good alternative.

@Omi: Che-Nariel's species thanks you ;D

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 Post subject: Re: Tail Application
PostPosted: Sat Nov 06, 2010 10:55 am 
Tong Novice
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Posts: 225
Location: Syr Darya Satellite Uplink
If anyone has seen my green alien in alien ambush, this would work waaaaaaaaay better than my tail method.

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