Change font size
It is currently Thu Jul 31, 2014 6:30 am


Post a new topicPost a reply Page 22 of 25   [ 242 posts ]
Go to page Previous  1 ... 19, 20, 21, 22, 23, 24, 25  Next
Author Message
 Post subject: Re: Napoleon's Artwork
PostPosted: Fri Aug 19, 2011 3:34 pm 
Crucible King
Crucible King
User avatar

Joined: Sat Aug 14, 2010 1:20 pm
Posts: 3620
Location: In your basement, under the floor boards... O.O
Hound Knight wrote:
Something I learned from reading the blog of the great John Kricfalusi is that no matter what your style is, it's important to have good construction underneath it.


Good quote! I shall practice, practice, practice!

Fun to be posting my art again. I have a couple cartoon characters I need to scan, too.

_________________
LEGO Builder, Writer, Video-Gamer, Greaser, History Professor, Swordsman, and Military Collector. I am the Most Interesting Man in the World. :p


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Fri Aug 19, 2011 4:42 pm 
Chief Smithy
Chief Smithy
User avatar

Joined: Thu Jul 24, 2008 9:57 am
Posts: 1471
Location: holland, michigan
Napoleon wrote:
I actually have about twelve of the huge volumes, but I can't read the title. :9 I looked at pics of people walking and found one where a girl was walking. I studied it, and then made my own. The foot was cut off like that in that one, too. (and actually, this is my own style, but some of my anatomy is patterned after manga)

I've been meaning to study muscles; I have a lot of science books, so that shouldn't me a problem. I really need help with male arms.


The problem with waists is it's too easy to think of it as external lines. The shape is more important. It might be worth your while to draw some stuff without lines. Just shade in the body instead.

Also, with anatomy- the big thing for waists is to remember that the bottom curve is your hips, so they're convex from the torso (you basically have that here) and the upper curve is your ribcage, so they're also convex. The sharp concave curve looks like a corset because real waists are closer to two convex curves meeting.
Sp you might also try starting form there and padding it out. If your character isn't ribby or downright anorexic, you might consider going mostly straight up from the hips at chest width.

Napoleon wrote:
Hey, do you have any online art? I'd be interested in seeing it.

I have a lot of oldish stuff on my flickr. I'm pretty sure it's all on deviantart as well, right here- http://shadowviking.deviantart.com/
Newest stuff online has been for wordbuilding stuff for a fantasy rpg setting, and you can see it right here:
http://www.flickr.com/photos/shadowviki ... 127635677/

_________________
...and that's how Equestria was made!
flickr | teller's tales


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Sat Aug 20, 2011 2:38 pm 
Crucible King
Crucible King
User avatar

Joined: Sat Aug 14, 2010 1:20 pm
Posts: 3620
Location: In your basement, under the floor boards... O.O
Awesome stuff, SV! I really like your style. My favorite is probably the elven sorceress; very well drawn.

Quote:
It might be worth your while to draw some stuff without lines. Just shade in the body instead.


I'm not sure I understand what you mean.

_________________
LEGO Builder, Writer, Video-Gamer, Greaser, History Professor, Swordsman, and Military Collector. I am the Most Interesting Man in the World. :p


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Sat Aug 20, 2011 4:27 pm 
Chief Smithy
Chief Smithy
User avatar

Joined: Thu Jul 24, 2008 9:57 am
Posts: 1471
Location: holland, michigan
Napoleon wrote:

Quote:
It might be worth your while to draw some stuff without lines. Just shade in the body instead.


I'm not sure I understand what you mean.


In art, you have value, and contour. Contour is lines. Value is shading. When drawing people based on lines, it's very easy to accidentally draw what looks like a paper doll, because real people don't have outlines. :)
Instead of having an edge, just take whatever you colour or shade or shadow with and draw the shape (say, of a body) directly.

_________________
...and that's how Equestria was made!
flickr | teller's tales


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Sat Aug 20, 2011 6:17 pm 
Crucible King
Crucible King
User avatar

Joined: Sat Aug 14, 2010 1:20 pm
Posts: 3620
Location: In your basement, under the floor boards... O.O
Ah! You mean draw people who don't have black lines around them! I get it now. That's actually very nifty... I shall try it out. While I prefer a more Chris Hart style (heavy outlines), this sounds intriguing.

_________________
LEGO Builder, Writer, Video-Gamer, Greaser, History Professor, Swordsman, and Military Collector. I am the Most Interesting Man in the World. :p


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Sat Aug 20, 2011 11:25 pm 
Chief Smithy
Chief Smithy
User avatar

Joined: Thu Jul 24, 2008 9:57 am
Posts: 1471
Location: holland, michigan
I'm not suggesting a style change... it's just good practice.

_________________
...and that's how Equestria was made!
flickr | teller's tales


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Sun Aug 21, 2011 3:42 pm 
Chief Smithy
Chief Smithy
User avatar

Joined: Thu Aug 28, 2008 12:25 am
Posts: 4976
Location: hicks hut - PNW
my two bits:
any shaping, shading, and reverse artwork you can do is good practice.
Greyscale is one of the easiest ways to work with the 'shaping-shading' stuff, because the graphite blending is easy to move and gives you chance to focus on the object and your 'goal of definition without lines'.
It's easy to transfer what you glean into all other styles of art.
Also things like small 'hatching, cross-hatching, and dots' make some interesting borderless borders.

_________________
... being customized ... by the Master ... ><>
minfig art!


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Fri Aug 26, 2011 4:22 pm 
Crucible King
Crucible King
User avatar

Joined: Sat Aug 14, 2010 1:20 pm
Posts: 3620
Location: In your basement, under the floor boards... O.O
minfigCharmed wrote:
my two bits:
any shaping, shading, and reverse artwork you can do is good practice.
Greyscale is one of the easiest ways to work with the 'shaping-shading' stuff, because the graphite blending is easy to move and gives you chance to focus on the object and your 'goal of definition without lines'.
It's easy to transfer what you glean into all other styles of art.
Also things like small 'hatching, cross-hatching, and dots' make some interesting borderless borders.


Very interesting. Thanks, MC!

Here's some over-the-top cartoon characters:

Image

Image

The "Bond Babe" in this one was based off of, although not an exact copy, of a lesson in my Chris Hart book. The rest are entirely made up. :)

_________________
LEGO Builder, Writer, Video-Gamer, Greaser, History Professor, Swordsman, and Military Collector. I am the Most Interesting Man in the World. :p


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Fri Aug 26, 2011 7:53 pm 
Chief Smithy
Chief Smithy
User avatar

Joined: Thu Aug 28, 2008 12:25 am
Posts: 4976
Location: hicks hut - PNW
These look pretty good!
You have some good light and dark skin tones, your faces are coming along as well.

_________________
... being customized ... by the Master ... ><>
minfig art!


Top
 Profile  
 
 Post subject: Re: Napoleon's Artwork
PostPosted: Fri Aug 26, 2011 7:54 pm 
Hammer Ace
Hammer Ace
User avatar

Joined: Tue Nov 16, 2010 6:20 pm
Posts: 2063
Location: Slaying Wyverns somewhere...
Very cool! And bloody. ;9

_________________
Great minds think alike, average minds experience coincidences.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 22 of 25   [ 242 posts ]
Go to page Previous  1 ... 19, 20, 21, 22, 23, 24, 25  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net